Together in Spirit
2D narrative adventure | Platform: PC | Engine: Unity | Team Size: 10 | Role: Level Designer, Narrative Designer
A 2D adventure about a lonely ghost searching for a friend. Created by a team of ten for UCSC Senior Capstone project in 2021.
A 2D adventure about a lonely ghost searching for a friend. Created by a team of ten for UCSC Senior Capstone project in 2021.
Project Details: Light-hearted 2D narrative-based adventure game about a lonely ghost searching for a companion. Float around, haunt things, solve puzzles, try and make friends with the living... (before they die).
My Contributions:
• Designed levels with Miro: an online whiteboard & visual collaboration platform
• Determined position of asset placement and environment layout
• Concepted and designed puzzles based on point and click mechanic and a ghost narrative focus
• Collaborated with writing team on narrative's impact on design decisions
• Managed and executed game playtests
• Iterated many prototypes and designs based on feedback
teaMgRave: Ly Phung, Linda Xieu, Daniel Zhang, Kaizena Ma, Anish Rao, Angela Yim, Emmanuel Butor, Jethro Yu, Kendra Shu
My Contributions:
• Designed levels with Miro: an online whiteboard & visual collaboration platform
• Determined position of asset placement and environment layout
• Concepted and designed puzzles based on point and click mechanic and a ghost narrative focus
• Collaborated with writing team on narrative's impact on design decisions
• Managed and executed game playtests
• Iterated many prototypes and designs based on feedback
teaMgRave: Ly Phung, Linda Xieu, Daniel Zhang, Kaizena Ma, Anish Rao, Angela Yim, Emmanuel Butor, Jethro Yu, Kendra Shu
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